AI Insights · Timothy · April 2025
Top 5 Slime Games on iOS in Serbia: Q1 2025 Performance
Explore the performance trends of the top slime games on iOS in Serbia during Q1 2025, with data insights from Sensor Tower.
In the first quarter of 2025, the slime games category on iOS in Serbia showed varied performance metrics across different titles. This analysis, brought to you by Sensor Tower, highlights the key trends in downloads and revenue for the top five slime games.
PlaySlime: Slime Simulator Game, developed by Slime Simulator Studio, experienced fluctuations in both downloads and revenue. Weekly downloads began at 79K at the start of the quarter, gradually decreasing to 49K by the end of March. Revenue peaked at $42 in the initial week, followed by a steady decline, closing the quarter at $12.
Super Big Slime: Black Hole 3D from Supercent, Inc. saw a decline in weekly downloads from 61K to 13K over the quarter. Revenue was minimal, with a brief increase to $16 in early March.
Super Slime Simulator by Dramaton LTD maintained a consistent download pattern, with a small peak at 64K mid-January, tapering off to 32K by the end of March.
My Talking Slimy: Slime Cat 3D, published by Pixeland LLC, showed a significant increase in downloads, starting from a single download in late January to 63K by mid-February, before declining to 9K at the quarter's end. Revenue saw a modest uptick, with a peak of $29 in late March.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had a challenging quarter with sporadic downloads, peaking at 29K in early January. Revenue remained low, with the highest weekly earnings at $34 in mid-February.
For more detailed insights and data, visit Sensor Tower's platform.